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Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)]
- From: tony sarendal
- Date: Fri Mar 10 06:53:50 2006
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On 10/03/06, Mark Smith <[email protected]
> wrote:
On Tue, 7 Mar 2006 23:33:44 +0000 "tony sarendal" <
[email protected]> wrote:
> On 07/03/06, Gunther Stammwitz <[email protected]> wrote: > > > > > > Well that's true but Iperf won't show you at which time a loss occured. It
> > will simply print out the results when the test has been finished. I need > > something well more accurate that can also tell me which hop is causing > > the > > problems. > >
> > Last I checked I got the time from Iperf, even if it was indirectly. > A tool that shows which hop in the network that has problems forwarding > certain traffic ? Awesome, I want one of those.
>
traceroute ? :-) (sorry, couldn't resist)
Does traceroute really do that ? Even for ICMP.
Think about it.
Hint: the return packets your traceroute produces,
do they have the same return path for every hop ?
Think Internet, think large providers with many peerings.
/Tony -- Tony Sarendal - [email protected] IP/Unix -= The scorpion replied, "I couldn't help it, it's my nature" =-
- References:
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] tony sarendal
- AW: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Gunther Stammwitz
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] tony sarendal
- Re: UDP Badness [Was: Re: How to measure networkquality&performance for voip&gameservers (udp packetloss, delay,jitter,...)] Mark Smith
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