North American Network Operators Group Date Prev | Date Next | Date Index | Thread Index | Author Index | Historical Re: Broadening the IPv6 discussion
Hello; My personal feeling is that on-line extreme gaming will be a very good "killer ap" for ISP's selling broadband. HOWEVER, IMHO the current ASM with MSDP will _not_ support one million+ (*,G) groups. ASM is limited in its interdomain growth potential at present, in both IPv4 and IPv6, and there is no real consensus on how to move forward. SSM could support 1 million (S,G) only groups, but then, unless you are going to have a combinatorial N! group explosion, you will need to impose some sort of hierarchical nature on the game (say, you only comminicate with the people (entities?) you are interacting with. Regards Marshall Eubanks Petri Helenius wrote: [email protected] wrote:This is exactly what I also had in mind. This would get 1:10 benefit in bandwidth and actually enable this kind of activity.you can go hybrid, like - client connects to server for game playing info (like location on the map, inventory and stuff) - client will talk with each other directly for video/voice-chat even with this, server load/traffic will be decreased. -- Regards Marshall Eubanks This e-mail may contain confidential and proprietary information of Multicast Technologies, Inc, subject to Non-Disclosure Agreements T.M. Eubanks Multicast Technologies, Inc 10301 Democracy Lane, Suite 410 Fairfax, Virginia 22030 Phone : 703-293-9624 Fax : 703-293-9609 e-mail : [email protected] http://www.multicasttech.com Test your network for multicast : http://www.multicasttech.com/mt/ Status of Multicast on the Web : http://www.multicasttech.com/status/index.html
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