North American Network Operators Group

Date Prev | Date Next | Date Index | Thread Index | Author Index | Historical

Re: Blocking Internet Gaming

  • From: Jason Legate
  • Date: Wed Jan 09 05:09:46 2002

I used to use a wonderful little tool called trafshow for identifying chatty
streams/conversations.  I haven't had to use it in a while, but it may still be
worth looking at.  Had a very nice interface, and accepted tcpdump-ish grammar
for filtering iirc.

-j

On Sun, Jan 06, 2002 at 08:27:14PM -0500, James wrote:
> From: "James" <[email protected]>
> To: "'Todd Suiter'" <[email protected]>
> Cc: "'Walter Gray'" <[email protected]>, <[email protected]>
> Subject: RE: Blocking Internet Gaming
> Date: Sun, 6 Jan 2002 20:27:14 -0500
> X-Mailer: Microsoft Outlook, Build 10.0.2616
> 
> 
> They are specifiable on the server side.  And most server operators run
> on default ports as it is easier to connect.  But you are right.  An
> organization policy of no games is better.  
> 
> You could maybe also see if a tool like esniff (not free) or tcpdump
> (free) would work to track people down.
> 
> - James
> 
> -----Original Message-----
> From: [email protected] [mailto:[email protected]] On Behalf Of
> Todd Suiter
> Sent: Sunday, January 06, 2002 8:21 PM
> To: James
> Cc: 'Walter Gray'; [email protected]
> Subject: RE: Blocking Internet Gaming
> 
> 
> Problem with that is you can spec those ports pretty much at will. This
> came up
> on the [email protected] list last week. Policy is a good place to
> start. Make it obvious that your org does not approve of this type of
> thing.
> Then start looking at tcpdump output to find the ports/people, and go
> from
> there.
> 
> 
> toddler
> 
> On Sun, 6 Jan 2002, James wrote:
> 
> >
> > What kind of games specifically?
> >
> > Like online Java games (Bejeweled)?  Or games like Quake, Unreal,
> Tribes
> > etc?
> >
> > The latter is much easier, just block all traffic to/from the default
> > ports which use them.  A quick google would yield what they use.  I'll
> > give you a quick hint and say Quake3 is 29760-5 or so and Tribes1/2 is
> > 28000-28005 or so.
> >
> > - James
> >
> > -----Original Message-----
> > From: [email protected] [mailto:[email protected]] On Behalf
> Of
> > Walter Gray
> > Sent: Sunday, January 06, 2002 8:03 PM
> > To: [email protected]
> > Subject: Blocking Internet Gaming
> >
> >
> >
> > Does anybody know of any good software or way to restrict Internet
> > gaming on
> > a corporate Network?
> >
> >
---end quoted text---

-- 
Jason Legate
Sr. Net/Sys Admin, eVine, Inc.
work- [email protected] | home- [email protected]
Key Fingerprint: 4FB4 2228 DE63 3BBA 7B72  40DD 13D5 2547 821D 2909

Attachment: pgp00002.pgp
Description: PGP signature