North American Network Operators Group Date Prev | Date Next | Date Index | Thread Index | Author Index | Historical Re: How to game the system (was Re: What does 95th %tile mean?)
On 19 Apr 2001, Sean Donelan wrote: > True, there is some buffering in the Internet. And it does make it > much more resilant to short term peaks. But as any DDOS attack shows, > if you use near peak capacity for even a short term, other traffic is > rudely shoved aside. Further, traffic does not return to its original > levels for a considerable period of time after each peak capacity > event. If you set up conditions just right, not only will you not > receive "peak" payment from from the customer gaming the system, you > receive lower payments from all your "average" customers too. Thats why statiscial queueing which penalizes unfriendly flows is a good thing. http://www.eecs.umich.edu/~wuchang/blue/ You could think of the unfriendly penalizing as an data version of a 'self-reseting fuse': disobey the rules (congestion control) and find yourself cut off.
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